
Rust and Relic
A downloadable project
The player is an archaeological robot specialized in the search for and recovery of artifacts as part of robotic labor operations under the control of Rust & Relic Corporation.
The robot is equipped with the following mechanisms:
- Hydraulic gripping arm.
- Spatial storage compartment (mandible).
- Ground anomaly detection arm.
- Limited-capacity energy battery.
- Gravitational levitation for movement across planetary surfaces.
The robot gradually consumes its vital energy while searching for artifacts. These artifacts can be exchanged for replacement batteries at the recovery platform, which is stocked with spare battery supplies.

Categorías de reliquias:
Categira 1 de reliquias:+75% de energia

Categoria 2: +45 % de energia

Categoria 3: +15 % de energia

The project was developed using the Unity game engine. Blender was used for both 3D modeling and animation, while Autodesk Maya was also used to create and refine 3D models. Texture creation and editing were carried out using Adobe Photoshop.
Item Artist: Manuel Eduardo Pacheco Benavides
Environment Artist: Jose Alfredo Moraga Carvajal
3D Animator: Jared Rojas Mora
Programmer: Diego Sebastián Oses Villalobos
Music Composer: Uriel Gomez Madriz
| Updated | 5 hours ago |
| Published | 2 days ago |
| Status | Prototype |
| Category | Other |
| Author | Manuel Pacheco |
| Content | No generative AI was used |




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